It started as the name of my next band, and ended up here instead.

I don't have a specific theme, and most of what you find here are reblogs. You'll see mostly fannish stuff, food, amusements, understanding reality, art, photography, etc.
Install Theme

sexycraisinthanos:

starrose17:

gaslightgallows:

mxlxdroit:

Good Omens is even funnier when you realize Gabriel is the angel who told Mary she was pregnant with Jesus

Imagine this guy

image

showing up to your house like, “hey guess what?”

Mary: but how can this be since I am a virgin?

Gabriel:

image

He doesn’t tell her, he just walks up to her in all his glowing angelness and goes:

image

Gabriel: *pulls her shower curtain open* Hey- stop screaming it’s just me - you’re pregnant with the child of God.

(via neptunefairytales)

marveladdicts:

image
image
image

The God of Stories

(via allthehiddlethings)

mias-back-from-the-dead:

tbh i think the funniest phenomena that’s been happening in the last couple years is “youtuber, having gone too deep into the research hole, has been made an investigative journalist against their will”

(via theroseandthebeast)

jokerous:

image
image
image
image
image
image
image
image
image
image

WONKA
2023 | dir. Paul King

mossingvines:

I wish sometimes I hadn’t seen the Wonka movie because I’ll be tryna focus on something really important and suddenly- NOODLE NOODLE APPLE STRUDEL SOME PEOPLE DON’T AND SOME PEOPLE DOODLE

mistysblueboxstuff:

image

I will get you home

(via seananmcguire)

Create a mod

urbek:

Useful links

Make your mod

Making mods in Urbek is very easy, and best of all, you can draw in the same style using MagicaVoxel, a very fun and easy to use program.
If you want to make a mod simply and quickly, go here.

Otherwise, if you want to make more complex mods and want to understand how, read on.

Let’s first start by looking at what a mod is.

A mod is a folder in C:\Program Files (x86)\Steam\steamapps\common\Urbek\Urbek_Data\StreamingAssets
You can get to the exact location by looking at where it sends you when you press this button on the game:

image


This folder must have certain elements.

Look at the 4 mods that already come in the game, ignore the .meta files, you will see that they have:

image
  • Folder name, this defines the name of your mod, we recommend: modName_author
  • Short description stored in description.txt
  • 3D models, in the folder 3dModels
  • Rules, one or more .txt files that must start with replace, add3dModels, or newBuilding, what comes after that doesn’t matter, it’s only useful for you to organise yourself.

Draw a 3d model

  • Download MagicaVoxel, last version
  • Draw your construction (one tile in the game is 40x40 voxels)
  • If it’s a corner building it should be to the right and down, you can check it by loading the file again, it should look like this
image
  • If you want some elements to go over the edges, you can make it 46x46, for example, and then you have 3 voxels for each side.
  • Export file as .obj
image
  • If you use the old version of magicavoxel 0.92, the file must have “mv92” in its name.
  • The file should be in a subfolder called 3dModels, inside your mod folder.
  • Every time you save an .obj file, 3 files actually appear (.obj, .png. .mtl), all three of which are useful. It would looks like that
image

Types of Mods
There are three types of modifications possible. The mods Urbek already has use all three types, so you can learn by seeing what’s in them.

Replacing models
This is the easiest one, you can replace some existing models of the game with other ones.
You must create a file called replace.txt (the important thing is that it starts with replace, it can also be called replace_testing.txt or replace_firstattempt.txt, for example).
First you must recognize the name of the model, check the Temperate biome rules and look for the construction you are interested in, in “codeName:” you will see the name I use inside the game, if you want to see the equivalent of the name in English with the names inside the game, go to In-game names with English names). So to modify the farms look for “codeName”: “campo” in the file.

A few lines below that, in “models”: you will see that there is one called KCampo_2x3. to replace that model, you must write in your replace.txt file

code_name_of_the_build,old_model_name,your_model_name

So, for example, one line of the onlyFarms mod says:

campo,KTrigo,KCampo_1x1_mod_mv92

it means: replace the KTrigo model of the farms (campo) with one of yours called KCampo_1x1_mod_mv92
I added mv92 to the model because I did it in magicavoxel 0.92, which is different from the others, I’m very used to that version, but if you do it in any more advanced version, you don’t need to add mv92 to the file name.

Add model
You can only add buildings and cars, not roads or nature (or maybe it is possible but I haven’t tried :P ).
If you use a mod that adds new models and then delete the mod, there will be problems loading the game where you have already used it.

The file must start with add3dModels and each line must have 4 or 5 values:
inGame name of the building, name of the new model, width, length, if it’s a corner. For instance:

cabanha,KCasa0020_mv92,1,1

In case it is corner, you add an E at the end, like this

cabanha,KCasa0020_mv92,1,1,E

Adding construction
This is the most difficult thing, the best way to learn is to check in the game rules what each thing means, the only different with respect to existing buildings is the UpgradesFrom field, in case you want the construction be an upgrade from another, it is a vector whose elements have 2 or 3 fields:

original_construction,mode,reference,

For example, if we want our new building to be one of the possible upgrades of the downtown house (inGame name: ciudad) as second priority,
First let’s check what a downtown house can be upgraded with

“updates”: [“pechonhos”, “ciudad2”, “ciudad”, “parking”, “pobla”, “poblaPobre”, “villa”, “pueblo”, “puebloPobre”, “callampa”, “cabanha”],

It means it will upgrade first to pechonho (religious neighbourgood) as first priority, then ciudad2 (2-storey downtown house), then it appears itself, i.e., if it does not satisfy the requirements, it will downgrade to parking lots, and so on.

We then set

UpgradesFrom: [“pobla,after,city2”],

In this case it would be equivalent to putting

UpgradesFrom: [“pobla,before,pechonhos”],

And if we also want it to be the first priority for the upgrades of the suburban house (poblaPobre), we will put

UpgradesFrom: [“ciudad,before,pechonhos”, “poblaPobre,first”],

The other values of the constructions like requirements, prices, etc, you can check other constructions to compare, for now let’s continue with the lights.

Lights
If you have a 3d model that has the same name as your building but also has a “ luz” (with space) at the end of the name (in the same folder) then the game will automatically recognise it as the places that should be the yellow light.
If it ends in “ luzRoja” it will be the red lights.

image
image

tasty-tiktoks:

So many of us understand this. 😂

(via gallusrostromegalus)

gallusrostromegalus:

biglawbear:

pourquoiwhy:

emmaklee:

image

I learned a new concept

Graceful degradation is the ability of a computer, machine, electronic system or network to maintain limited functionality even when a large portion of it has been destroyed or rendered inoperative. The purpose of graceful degradation is to prevent catastrophic failure. (Tech Target, first result on the search engine)

Literal opposite of planned obsolescence. I love you graceful degradation.

Oh neat the first time I heard of the concept the guy described it to me as “catastrophic functionality”.

He was talking about it in the context of designing robots that would go in and stop nuclear reactor meltdowns, something that would 100% destroy the robot, but they would be designed to keep functioning and fighting the meltdown for as long as possible. He had some designs where over 80% of the robot has died and it was functionally dragging its corpse around by its one working arm because one more minute of functionality might save thousands.

I’ve been having a few bad years mental health wise, and thinking about those robots a lot .

kyttwrites:

stevenrogered:

image
image
image
image

THOR (2011) / LOKI 2x06 (2023)

My heart is breaking.

secretmellowblog:

secretmellowblog:

🚨 SCAM JOB ALERT🚨

Watch out for any job listings that claim you’ll cruise the seas for American gold, fire no guns, and shed no tears. These are all scams and the job is NOT as advertised. Source: I fell for it and am now a broken man on a Halifax pier

More testimonials from the tags:

tags saying "god damn them all, scummiest vessel I've ever seen"ALT
tags saying 'don't work for Barret the antelope is a sickening sight"ALT
tags saying "my boss was smashed like a bowl of eggs mf who's paying me now?"ALT
tags saying "the main trunk carried off both me legs"ALT
tags saying "fell for the same scam -_-  how I wish I was in Sherbrooke now'ALT


tags saying 'damn I needed this warning earlier I just made Halifax yesterday 'ALT

Stay safe out there you guys 🙏🙏🙏

(via marithlizard)

the-haiku-bot:

vulpisnocturna:

white-throated-packrat:

animentality:

image
image
image
image
image
image
image
image
image
image

fanfic fandom is just as likely to turn on ‘disruptors’ as the knitting hobby is – witness what happened to the 2 techbros who bought knitting.com, thought they’d be able to leverage that, and were eaten by insulted, angry knitters like a pair of oxen in a river of piranha

https://www.thedailybeast.com/tech-bros-dave-bryant-and-mike-jackness-bought-knittingcom-it-didnt-go-well.

someone has never experienced authors talking with characters in the Author’s notes…

You think your little chatbot can replicate that level of unhinged?

You think your little

chatbot can replicate that

level of unhinged?

Beep boop! I look for accidental haiku posts. Sometimes I mess up.

(via riotfalling)

kokiri-leaf:

image

I can’t stop thinking about this post from a few years ago that really just makes everything click together about Crowley better than I think anyone actually realizes…


Crowley was The Serpent. He introduced free will into humanity, not by tempting Eve with fruit, but by helping her understand that she could CHOOSE whether she wanted to follow orders or not. Crowley gave her the Gift of Knowledge, not the fruit.


Crowley has all the empathy for the Universe, because he was its Architect. In the Great War of Heaven against Hell, picking a side was arbitrarty, because as he saw it, it wasn’t a real choice that mattered. It was just a contest between two sides over who to gets privilege of destroying it all. Either way, the Universe loses. Only Crowley could see the bigger picture; only he dared to ask the question: Why?


Ultimately, the only lesson he took out of his damnation was that Heaven could not be trusted to understand the difference between what is Good and what is Right any more so than Hell. It was out of empathy, when he told Eve that she shouldn’t need to listen to God, and in doing so, he gave the Universe the chance to make its own choice, to do more than just follow orders. Following God’s orders may be seen as being Good, but if those orders are unjust, then how Good can they really be?


But Crowley is the only one who can see this, because as the serpent, he IS the free will that gave to the Universe. After witnessing the death and destruction of nearly the entire world’s population to the Great Flood, he refused to remain complicit to any injustice that God wrought onto humanity. He refused to follow orders given to him in Uz to kill innocent children and livestock just because God took a dare to make one particular man’s life suck for no other reason. When Crowley meet Jesus of Nazareth, he decided to show and educate the young messiah all about the rest of the entire world and all its beauty, because he thought the kid just simply ought to know. He taught others to think critically when it came to blindly following orders. All because a universe where an individual’s choices don’t matter, where every decision is preordained by cosmic forces until the end of time, is unfair. And Crowley learned firsthand just how unfair that is, to not have a choice in one’s own destiny. This was the gift of knowledge he hoped to pass along to humanity: to ask questions, to address injustice, to be able to choose between doing good and doing right.


The serpent told Eve that we should always have a choice.